To help speed up the development of Metric Racer, I developed a Mesh Generation System which generates entire tracks from template seed meshes.
Check out below over at Virtex’s main site for how I implemented it.
Virtex Edge Design is coming out with Metric Racer later this year, a Wipeout-esc racer in the style of Borderlands. To expand the replayablility, feature set and appeal of the game though, we’re shipping it with the Level Editor allowing for players to create, edit and share their own tracks.
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